JavaScript’s increasing popularity throughout the web makes it more important than ever to make sure our client side code is implemented with a nice mix of stability, speed, and reusability. One of the best ways for accomplishing this is to use a simple library and syntax to use as a foundation for every project. Thankfully, Sam Stephenson created an amazing library of functions that we can rely on called Prototype.js to ease our JavaScript development practices.
After our readers pointed out in an previous feature that our frequent use of Prototype syntax was making things a bit confusing, we decided it would be best to create a quick reference page for the library to help ease the learning curve for a lot of developers out there. The following tutorial will explain the most common methods used in Particletree projects with simple examples of how to implement them. This guide is meant to be used hand-in-hand with the more exhaustive unofficial Prototype documentation by Sergio Pereira, and the script.aculo.us documentation wiki, which I highly recommend every serious JavaScript / Prototype developer read.
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